Many, many years ago I used to make games (I think I stopped around 2013). I'll keep this list here in memory of the good old times.
Made with flambe for mobile touch browsers
Stealth game made with HaxePunk and a custom Point Of View algorithm. The algorithm for the line of sight is still one of the things I'm most proud of.
Written in Haxe with Haxeflixel, a new level is generated procedurally each time. I was really happy when I made the radar.
A racing game for browsers (Flash) and Android, the level is infinite and generated procedurally. Made using Haxe, Haxeflixel and Nape Physics.